PREVIEW: https://youtu.be/NSzGq7XfhyQ
Bring next-level immersion and interaction to your server with 0g_npchostage, an advanced, highly optimized hostage-taking system designed for serious roleplay and tactical gameplay.
This resource lets your players take NPCs hostage with smooth animations, synchronized scenarios, and full control over negotiation, movement, and outcomes.
✨ Key Features
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Take NPCs Hostage using fluid, synced animations
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Drag, move, and position hostages dynamically
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Weapon-based intimidation logic – NPCs react realistically
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Optimized performance – near-zero resmon impact
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Built-in anti-exploit protection
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Config-based customization for timings, weapons, behaviour and more
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Fully compatible with ESX, QB, and standalone
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Works with ox_target, ox_lib, and modern interaction systems
🎮 Immersive Gameplay
Players can use hostages for robberies, negotiations, escapes, and tactical situations. Every action is animation-driven and synced for all clients, giving your server a polished and cinematic feel.
🛡️ Secure & Production-Ready
The script includes multiple layers of validation to prevent exploits, abuse, or cheater manipulation. Server-side logic enforces all key actions.
📦 Included
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Full configurable
config.lua -
Client + server files
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Ready-to-use animation scenarios
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Example integration hooks